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Device Monitoring

Inspire continuously monitors paired devices and reports health, performance, and connectivity data back to the management console.

Health Dashboard

The device health dashboard shows at-a-glance status for your entire fleet:

MetricDescription
Online / OfflineCount and percentage of devices currently connected
UptimeAverage uptime across all devices in the last 30 days
Last Check-InDistribution of last check-in times
AlertsDevices requiring attention (offline > 1 hour, errors, etc.)

Device Detail Panel

Click any device to see detailed information:

Hardware

PropertyExample
ModelSamsung Tizen 7.0
OSTizen 7.0 / Chrome OS 120 / Windows 11
BrowserChromium 120.0
Display1920x1080 @ 60Hz
Memory2 GB
Storage8 GB (3.2 GB free)

Connectivity

PropertyExample
IP Address192.168.1.45
MAC AddressAA:BB:CC:DD:EE:FF
ConnectionEthernet / Wi-Fi
Signal Strength-45 dBm (Wi-Fi only)
Latency12ms to Inspire server

Content Status

PropertyDescription
Current SceneName of the active scene
Content VersionPublished version being rendered
Data ConnectionsActive DataPool subscriptions
Render FPSCurrent rendering frame rate

Alerts and Notifications

Configure alerts for device events:

EventDefault Alert
Device goes offlineDashboard warning after 5 minutes
Device offline > 1 hourDashboard warning (elevated)
High memory usage (> 90%)Dashboard warning
Render errorsDashboard warning
Content version mismatchDashboard info

Customise alert thresholds in Settings > Alerts.

Live Screenshots

Request a live screenshot from any online device:

  1. Open the device detail panel
  2. Click Take Screenshot
  3. The device captures its current display and uploads it
  4. View the screenshot in the panel

Screenshots are taken on demand and are not stored permanently. They are useful for verifying that content is rendering correctly without physically visiting the device.

Scene Preview

The Preview button on the endpoint detail page opens a virtual display that shows the live scene exactly as it would appear on a real screen. This is useful for verifying content without needing a physical device.

How it works

  1. Navigate to an endpoint’s detail page
  2. Click Preview
  3. A dialog opens showing the scene as rendered by the display client

Preview behaviour

PropertyBehaviour
License usagePreview does not count against display license limits
Data updatesShows a static snapshot (initial render only, no live data updates)
BannerAn amber “Preview Mode” banner is shown to distinguish from a real display
ViewportCan be set to fit the dialog or match the endpoint’s native resolution

Preview mode renders a point-in-time snapshot. To see live data flowing in real-time, pair a device or use screen sharing.

Device Lifecycle

Every endpoint has a Lifecycle state that controls whether it renders content:

StateBehaviour
ActiveNormal operation. The endpoint renders published scenes as usual.
MaintenanceTemporarily offline for servicing. The display shows an “Under Maintenance” holding screen instead of content.
DecommissionedPermanently retired. The endpoint will not render any content and shows a “Decommissioned” holding screen.

Changing Lifecycle State

  1. Open the endpoint detail page
  2. Under the Lifecycle section, select the desired state
  3. Click Save

Setting an endpoint to Decommissioned is a permanent retirement action. The endpoint will stop rendering content immediately. You can return it to Active later if needed.

How it Works

  • Active endpoints compile and deliver scenes normally.
  • Maintenance endpoints return an empty scene list to the renderer, which then shows a branded maintenance screen with a clock.
  • Decommissioned endpoints also return an empty scene list, with a different holding screen message.

Lifecycle states are available on all license tiers.

Proof of Play

Inspire records display analytics for compliance and reporting:

  • Impressions — How many times each scene was displayed
  • Display Time — Total seconds each scene was on screen
  • View Duration — Average continuous viewing time per scene

Access proof of play reports from Reports > Proof of Play.

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