Scenes and Layouts
Scenes are the containers for your visual content. Each scene has a layout that divides the canvas into zones, and each zone holds content.
Creating a Scene
Navigate to Scenes
From the sidebar, click Scenes.
Create new scene
Click New Scene. You have three starting points:
- Blank — Start with an empty canvas and choose a layout
- Template — Pick from the template gallery (see Templates)
- Duplicate — Copy an existing scene
Choose a layout
Select a layout that defines your zone structure. Layouts range from single-zone full-screen to complex multi-zone grids.
Configure the scene
| Setting | Description |
|---|---|
| Name | Descriptive name for the scene |
| Resolution | Target resolution (typically matches your endpoints) |
| Theme | The theme applied to all components in this scene |
| Background | Scene background colour or image |
Layouts
A layout defines how the scene canvas is divided into zones.
Built-in layouts
| Layout | Zones | Description |
|---|---|---|
| Full Screen | 1 | Single zone covering the entire canvas |
| Split Horizontal | 2 | Top and bottom halves |
| Split Vertical | 2 | Left and right halves |
| L-Bar | 3 | Main area with right sidebar and bottom bar |
| 2x2 Grid | 4 | Four equal quadrants |
| Main + Sidebar | 2 | Main content area with right sidebar |
| Main + Bottom Bar | 2 | Main content area with bottom strip |
| 3 Column | 3 | Three equal-width vertical columns |
Custom layouts
You can create custom layouts by defining zones with precise pixel positions and sizes. Zones cannot overlap.
Zone Content
Each zone in a layout holds one or more content items. When a zone has multiple items, they rotate on a schedule.
Adding content to a zone
- Click on a zone in the Designer
- Click Add Content
- Choose the content type:
- Component — A themed, reusable content block
- Media — An image or video from the Media Library
- Scene — Embed another scene (for nested layouts)
Zone rotation
When a zone has multiple content items, configure rotation:
| Setting | Description |
|---|---|
| Duration | How long each item displays (seconds) |
| Transition | Fade, slide, or cut between items |
| Transition duration | How long the transition animation takes |
| Order | Sequential or random |
Schedule Rules
Scenes support schedule rules that control when they are active. Rules stack — a scene plays only when all its rules are satisfied.
Rule types
| Rule Type | Description | Example |
|---|---|---|
| Always | Scene plays at all times | Default — no schedule restrictions |
| Time Range | Active during specific hours | 09:00 - 17:00 |
| Day of Week | Active on specific days | Monday through Friday |
| Date Range | Active between two dates | 2026-12-01 to 2026-12-31 |
Combining rules
Rules combine with AND logic. For example:
- Time Range 09:00-17:00 + Day of Week Mon-Fri = Weekday business hours only
- Date Range Dec 1-31 + Always = All of December
Scene priority
When multiple scenes are assigned to an endpoint, priority determines which plays when schedules overlap. Higher priority scenes take precedence.
Transitions
Configure how scenes transition when switching:
| Transition | Description |
|---|---|
| Cut | Instant switch (no animation) |
| Fade | Cross-fade between scenes |
| Slide | New scene slides in horizontally |
| Slide Up | New scene slides in from the bottom |
| Zoom In | New scene zooms in from centre |
| Zoom Out | Current scene zooms out to reveal new scene |
| Flip | 3D flip transition |
| Wipe | Wipe across the screen |
| Dissolve | Pixel dissolve effect |
Transition duration is configurable from 0 to 2000ms.
Scene Publishing Workflow
Scenes have a Status that controls whether they appear on live displays:
| Status | Description |
|---|---|
| Draft | The scene is being worked on and is not visible on any display |
| Published | The scene is live and will be included in the endpoint’s display rotation |
How it works
- New scenes always start as Draft — they are never immediately visible on displays
- When you are ready, click Publish to make the scene live. This also creates a versioned snapshot
- To remove a scene from live rotation without deleting it, click Unpublish. The scene returns to Draft status
- If all scenes on an endpoint are in Draft status, the endpoint shows a branded holding screen with the endpoint name and a live clock
Publishing a scene both sets it live on displays and creates a version snapshot. Unpublishing removes it from live rotation but preserves all version history.
Content Approval Workflow
The approval workflow is available on Professional and Enterprise plans. Without it, scenes use the simple Draft to Published flow described above.
When the approval workflow is enabled, scenes gain two additional statuses and follow a structured review process before going live.
Workflow statuses
| Status | Description |
|---|---|
| Draft | The scene is being authored. Not visible on displays. |
| Review | Submitted for approval. Reviewers can approve or reject. |
| Approved | Reviewed and ready to publish. |
| Published | Live on endpoints. |
Simple flow (without approval)
Draft → Published — authors can publish directly at any time.
Review flow (with approval)
Draft → Review → Approved → Published
If a reviewer rejects the scene, it returns to Draft with feedback so the author can make changes and resubmit.
Submitting for review
- From the scenes list, hover over a Draft scene
- Click the paper plane icon to submit for review
- Optionally add notes explaining what changed
Reviewing scenes
Reviewers, editors, managers, and admins can approve or reject scenes that are in Review status:
- Approve (check icon) — moves the scene to Approved status
- Reject (ban icon) — returns the scene to Draft with a required reason
Review comments
Click the comment icon on any scene in Review or Approved status to open the review thread. The thread shows:
- Status change entries (submitted, approved, rejected) with coloured badges
- Free-form comments from any authenticated user
- Timestamps and user avatars
Rejection and resubmission
When a scene is rejected:
- The scene returns to Draft status
- The reviewer’s reason is recorded in the review thread
- The author can make changes and submit for review again
- All previous review history is preserved
Scene Versioning
Versioning operates at the scene level. Every time you publish a scene, a versioned snapshot is created that captures the complete scene state:
- Scene properties (name, theme, duration, transition)
- Zone content assignments
- Schedule rules
- All referenced content data
You can access version history from the scene’s action menu on the endpoint page.
Version history
The version history panel shows every published version with its version number, timestamp, and the user who published it. Version numbers increment sequentially starting from 1.
Reverting to a previous version
Click Revert on any version in the history to restore the scene to that state. Reverting:
- Creates new scene-scoped content copies rather than overwriting library content. If the original content has been edited in the library since the version was published, the library version remains untouched.
- Records the revert itself as a new version in the history, so no history is ever lost.
- Restores the full scene state: layout, zone content, schedule rules, and content data.
Draft changes (saved but not published) are not visible on displays. Only published versions go live.